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This is a discussion on Setup configurations within the Quake 3 Tech Support forums, part of the Quake 3 forums; Please post your configs here to help other players make life easier. There are a lot of us here playing ...


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Setup configurations
  #1 (permalink)  
Old 12-02-2007, 11:07 PM
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Setup configurations

Please post your configs here to help other players make life easier.

There are a lot of us here playing with default configurations or minor changes but could use some help with the configs. I use mostly default configurations but it would be nice to tweak the setup to make some of the jumps that everyone else makes.

mt
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Re: Setup configurations
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Old 12-03-2007, 12:25 AM
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Re: Setup configurations

Dynamic lights on is a must, so when the opposing team has quad you will see the quad light shining from him before you see him. (love it when ppl are on top of dm17)

f4a and osp cfg all in 1, but not all things work in f4a.
(should be viewed in wordpad)
Attached Files
File Type: txt q3config.txt (9.3 KB, 5 views)
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Re: Setup configurations
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Old 12-04-2007, 06:24 AM
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Re: Setup configurations

Isnt jumping a function of your videocard, which effects your fps?
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Re: Setup configurations
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Old 12-04-2007, 10:15 PM
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Re: Setup configurations

There are many tweaks that can be done to configs depending on what mod you are playing but i personally find that just posting a config will not solve the issue for the commands have to be explained in what they modify.

For instance mouse sensitivity is really something that you can not comment on because 2 people might have same sens in game but completely different speed of movement due to the following factors:

nature of the mouse pad
mouse (laser/ball/optical)
mouse dpi
usb frequency
mouse drivers
os

which is why it is fairly hard to suggest a sensitivity.

As for connection settings these should help for those that are able to ping less than 100 on the server:

rate 25000 for refresh rate of the client which you will not really see physically - it feels a bit different and the map download from a server is faster because it gives a more frequent refresh of a seeder.

cl_maxpackets should be above 100 but normally even when it is 100, server equals it up to about 120-125 (for sure in cpma) for smoothness. Once again you will no really notice a difference unless you are using your own rockets/grenades/plasma to move - you will react later/earlier depending on the packets. You will definitely see the difference of a client from the side though - he/she will look choppy and harder to predict if packets are <50 whereas >100 will look much smoother.

snaps 40 instead of 30 just stabilizes your ping and brings it a tiny bit higher. Avg +10 I would say but keeps it a lot more stable which is useful if you are using railgun and lightining gun a lot and you are used to a certain distance of aiming ahead.

cl_timenudge is a predicting feature: 50 does not predict anything and actually shows your enemy late but making the movement very smooth - for good looking gameplay whereas -50 is where the game is trying to predict the client as much as possible and actually shows a little bit ahead of action while making the movement a little choppy. It does not affect your personal gameplay.

cg_truelightning is something people have really discussed a lot already - it is not a hack really because if you spec different ppl with different truelightining settings - you will see exactly the same thing. It is just a feature that modifies visible aiming for YOUR gameplay and makes it more comfortable - depending on what you like it to be: following every step of the enemy or let the lightning a little bit behind your xhair to correct your aiming mistakes.

Those are basic gaming commands - there are many others that i can not currently think of but i can sure explain and suggest if something pops up
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Re: Setup configurations
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Old 12-04-2007, 10:33 PM
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Re: Setup configurations

thats a great idea posting the explanations. maybe when mt isnt so busy he can make this a sticky and add to it as more come in???

thanks again!
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Re: Setup configurations
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Old 12-04-2007, 10:40 PM
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Re: Setup configurations

no problem
just name an issue or an idea and ill post and explain the command
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Re: Setup configurations
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Old 12-05-2007, 12:12 AM
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Re: Setup configurations

I set my cl_maxpackets to 120. My ping went from 78 to 98. The play seemed a bit choppy. I set the cl_maxpackets to 30 and the ping dropped to 78 with smooth game play.

I still couldn't jump any higher.

I don't have a cl_timenudge in my configuration so I did not add it.
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Re: Setup configurations
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Old 12-05-2007, 12:33 AM
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Re: Setup configurations

Your com_maxfps is the only thing that will affect jumping heights. If set 125 then thats all you need. Its not gonna make you jump 30 feet but its better.
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Re: Setup configurations
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Old 12-05-2007, 01:27 AM
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Re: Setup configurations

Quote:
Originally Posted by Vayne View Post
Your com_maxfps is the only thing that will affect jumping heights. If set 125 then thats all you need. Its not gonna make you jump 30 feet but its better.
What makes players able to rail jump from the floor to the top of an ammo pillar in dm17 (or whatever the map name is)?
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Re: Setup configurations
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Old 12-05-2007, 01:31 AM
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Re: Setup configurations

Well when it comes to railjumps, its either they rail jump or use a rail/rocket jump scripts. Railjumping has always been hard for to do in f4a cause of the railknockback if you jump straight up, most of the time it has to be at an angle. They are the only 2 ways to jump lol.
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